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#1 2013-11-27 14:56:19

seb0l11

Brat Troll

Zarejestrowany: 2012-11-27
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Kim grasz w skyrim?

No to jak?

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#2 2014-08-17 16:45:03

zOOen

Brat Troll

Zarejestrowany: 2012-12-07
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Re: Kim grasz w skyrim?

Od dzi¶ gram paladynem(miecz i czary)

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#3 2014-10-10 07:30:33

seb0l11

Brat Troll

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Re: Kim grasz w skyrim?

The Paladin is probably my favourite character. A holy warrior devoted to rooting out evil and injustice in Tamriel, he wields significant martial and magical prowess. His enemies are numerous - Dragons, Necromancers, Vampires, the undead, or the common bandit just to name a few. But with the protection and strength of the Paladin's patron, he is sure to triumph over them all. All Paladins are skilled in use of one-handed weapons, heavy armor, shields, as well as protective and restorative magicks. They are also skilled in creating, improving, and blessing their own armor with various enchantments. Paladins can gain additional abilities depending on their patron (See the A Paladin's Path section, below).

Recommended Quests: The Break of Dawn, Dawnguard, Civil War (Imperials), Dragon Crisis, Destroy the Dark Brotherhood, Companions (up to joining the Circle), The Black Star (Black Star path).

Standing Stone: The Lord. This gives the Paladin a much stronger defense against all enemies.

Major Skills

One-Handed: Your primary offensive ability. Many Paladins adopt the sword as their favoured weapon, while some prefer the deep cuts of the axe, or the slow crushing blows of the mace. Using a sword allows for quick blows between defending with a shield, and skill with a distinctly Paladin weapon, Dawnbreaker. Key perks are pretty much everything except the dual-wield perks and only the weapon perks in your weapon of choice.

Heavy Armour:Heavy armor such as Steel or Ebony plate, or the coat of plates of the Dawnguard protect the Paladin from blows that make it past his shield. I think using a circlet looks very Paladin-y, so I only take ranks in Juggernaut (you can still reach the armor cap with Steel Plate this way).

Block:A strong shield arm is essential to avoid being overwhelmed by powerful or numerous foes. As the Paladin gains more experience, the shield can defend against any attack, and can even be used as an effective weapon in its own right. Key perks are all the way up the left side to Shield Charge.

Minor Skills

Alteration:Protective spells can further improve the Paladin's toughness, and the protection perks in Alteration make it an invaluable skill. Furthermore, it offers great utility in the form of Detect Dead, Waterbreathing, and Transmute. Key perks are up to Expert and Magic Resistance.

Restoration:Restoration magic ensures the Paladin is always at full fighting strength, able to both heal his own wounds and replenish stamina. In addition, he can turn the undead, or even whole groups at once with sufficient training. Paladins in the Dawnguard are also able to learn spells to damage undead creatures. Key perks are up to Adept, Respite and Regeneration.

Smithing:A Paladin is able to create his own equipment, and improve it to the highest quality to better combat evil. Key perks depend on your equipment set - see the Paladin's Path section below.

Enchanting:A Paladin can also bless his own equipment by offering the souls of the wicked as proof of his worth to further improve their effectiveness. Key perks are just ranks in Enchanter and Soul Squeezer.

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